Posted February 27, 2021 by Crumblin' Cookie
I did an introduction of the project last year on IndieDB and on my blog, and in this dev log I sort of expect the readers to have read that post, I've been slow at setting up this page on itch.io though, so I do apologise if this post is confusing on it's own, but as said- if that would be the case you can find the initial development log regarding the prototyping of the game at IndieDB. And from now on I'll keep this page updated aswell to avoid such confusion!
Anyway, The project name is Demox, it will likely be changed later on in the development but I have to call it something for now!
Since last time when I introduced the project though, there have been some changes, primarily regarding the story, which I can't recall telling anyone about yet though, but also gameplay and mechanics have been adjusted.
After testing out the sidescroller-style prototype alot I just didn't feel satisfied, I've now shifted to a top-down-ish perspective, similar to what I did in my previous game Loot Burn Kill Repeat.