Posted February 25, 2021 by Kirill Live
#Game Design #Game engine #GameMaker #GitHub #Kinetic Novel #Open Source #Twine #Interactive Fiction #Visual Novel
Added the ability to specify a picture and its dimensions for any object or panel
The ability to use 9 patch technology has been implemented. It allows you to stretch specified area of the picture and not entire image. This greatly simplifies the work on interfaces and saves on resources.
Now in the editor the selected object is highlighted both on the layout and on the left panel.