Devlogs
Rewrite after dataloss
After a lost of my external hard drive, i've lost the source code of my project. so i rewrote it from scratch.
there are some changes:
- Now, you select a folder to open/save/create a project
- It contains only one scene.
- To create "dynamics" objects, go to the menu "project/objects manager" there you can create/edit objects, and define the model and texte, and also edit the events code
- when you stack same objects in the scene, you have a button to merge them together, this will make the scene lighwigher
- The selection in the scene view is visible trought an outline effect (and not a wireframe)
- when you build the project, it generates the 3d model of the scene in gltf2 format
- the javascript code as been a little bit optimized
futures plan:
- Add "states" to the objects to define animations
- Add a 3D HUD editor (to create a VR gui with button icon and texts, etc..)
- Add a prefab editor, it will be like the terrain editor, but it will generate 3d models that you can add in the scene like any other static object
suggestions are welcome