Posted February 23, 2021 by Marcos Donnantuoni
Some time ago I began to think about new mechanics for a Dis Pontibus sequel, but I did not advance much. I made a prototype for some of the mechanics but I abandoned it because of lack of time and motivation. Now I have more of both :)
So, I will thaw the project and begin to post here some of the progress I make with the game.
Please feel free to comment about your expectations with respect to the original game (if you played it) such as what kind of mechanics you imagine for the sequel.