Devlogs
What's new in v.1.2.3331
What's new in v.1.2.3331
- Pressing Escape on title menu no longer quits the game.
- It is now indicated in English that the sexy and awesome people listed in the credits are playtesters (this had always been indicated in Russian.)
- Fixed bug where if high contrast UI and OpenDyslexic were turned on at the same time, there was visible junk markup in every text object.
- When swapping to/from OpenDyslexic in the middle of an act, change now takes effect immediately rather than during the following line.
- Menu buttons now have consistent underlay styling when OpenDyslexic is on.
- Shadow distance and shadow projection is now dynamically set on a camera-shot basis in Act 4 to best balance performance vs. fancy graphics.
- Fixed several UI text objects which would never swap fonts to OpenDyslexic, including the itch.io version update prompt, playtesters card in credits, and some buttons.
- Updated OpenDyslexic font atlas to contain the proud and noble letter ñ.
- Loading to the middle of a scene from save now more reliable when returning to a line with split subtitle timing.
- Fixed visual error where the edge of the in-world canvas at the start of act 1 was visible.
- Fixed unstable shadow flashing in Act 4.
- Split up several subtitles throughout the play.
- Various small animation tweaks and fixes.
- Fixed mistimed camera cut in the middle of act 3.
- Fixed grass sometimes not appearing on title menu or appearing after a long delay.
- Fixed error where if captions were turned on, the internal names of credits cards were visibly displayed.
- Fixed error where if "always show speaker's name" is on, Hermes' name would be indicated inline during a visual novel-styled segment in Act 3.
- Fixed error where during a handful of lines in the middle of Act 3, if "always show speaker's name" is on, Hermes' name was indicated as "Ermolai".
Files
cherry-orchard-win.zip 672 MB
Version 1.2.3331
cherry-orchard-linux.zip 765 MB
Version 1.2.3331
cherry-orchard-osx.zip 543 MB
Version 1.2.3331