Posted February 20, 2021 by Halfwheel
Hey there! I've finally updated the Deadbeat alpha again, with waaaay too many changes to keep track of!
My current priority right now is nailing down enemy and level design, which are probably my biggest weaknesses, so any feedback on either of those aspects would be helpful! After that, I plan to start doing some real work on art, as well as starting to build other areas of the game, and actually make Deadbeat more than one area (though the Early Alpha will always just be the Vestibule Wastes).
Thanks!