Devlogs
Version 0.9.7: Seeing Better
Posted February 19, 2021 by Ian Eborn
#Action-Adventure #Exploration #Fantasy #Magic #Swords #shader #shading #rendering #lighting #combat #ui #traversal
Once again the demo has been updated!
This version, version 0.9.7, introduces a number of changes, including the following:
- Changes to the shading of areas lit by the player-character's lantern, especially in its highlights.
- New cursor mode that indicates interactive/examinable objects
- Fixed an area in Chapter Two in which players could get stuck in unintended geometry.
- Removed the brief "stun" effect in the second mummy's "flurry" attack.
- Improved mouse-look behaviour when playing at lower frame-rates (hopefully).
- Miscellaneous minor changes and fixes.
Files
"Depictions" Demo, ver. 0.9.7, Linux 64-bit build 665 MB
"Depictions" Demo, ver. 0.9.7, Windows 64-bit build 666 MB