Posted February 18, 2021 by niklasoh
Version 1.3.2
- General bugfixes have been made.
- Updates to looks and sounds:
- The Hero now has a visual representation of its shield surrounding the ship. This shield disappears when shield energy is low.
- Several adjustments to how the game looks in 16:9 and/or 21:9 aspect ratio have been made.
- Sound effects should now be more accurate in volume and stereo positioning.
- Some cutscenes now got animated visual updates, not to mush, just the "dot over the i" as we say in Sweden.
- The game got two new modes - Bullet Hell Mode and Hard Mode. See below for details.
[Bullet Hell Mode]
This mode adds more enemies and in some cases adds to the boss fights as well. More things shoot at you and you get more to shoot at!
[Hard mode]
Hard Mode increases the health of the general enemies (not bosses), making the game a bit more challenging.
These new modes can be individually selected on the starting screen. Do you dare to activate both? Disclaimer: the game may not be balanced for both modes to be active at the same time, things might get a bit overwhelming.