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Progress update and more!

Blazend
A downloadable game

Hello again and thank you for tuning in once more for our new progress update on Blazend!

There has been significant progress since our last update since two of our levels have been completely revamped and redone with new enemy waves and level design/progression. 

As a whole the project is coming along smoothly and the major areas that are left to develop are some of the boss patterns, including the final boss. Lastly we have some finishing touches to apply to the final level and also need to add some character art and cutscenes. Once that is all done we will get to the polishing stage where we will make small adjustments and touchups to the game as whole and organize the project/code/art, as well as optimize the game better.

Right now we can't give a concrete release date, but once we get to the polishing stage we plan to finalize the logo for the game as well and hope to get a Steam page up by either the  next update or the one after that.

In the meantime we have some screenshots to share showing off some neat filters we have implemented to make the game look better or... different, so to speak.

CRT FILTER:

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