Posted February 15, 2021 by Roman Werner
With version V2 I introduced a new issue. The additional BASIC code (plus variables) overwrote the beginning of the char memory after a second game (only the first arrow-pointing-right character was affected). I therefore removed the unnecessary but wasteful bad line 2270 and also renumbered the listing to fix the line number gap.
BTW: check out the hidden leetspeek message that was already part of the CSUM: "B05E" (=BÖSE/BAD) ;)