Devlogs
Segfault v1.2.0
A medium-sized update to Segfault, based on player feedback!
- Decreased initial volume of music and SFX.
- Fixed a bug with the "..." skill not charging.
- Increased drop rate of SSH keys.
- Glitchmaster now moves, making it more obvious he is an NPC.
- You now fight minibosses by speaking with NPCs, and can only defeat each one once.
- Due to the above, two new NPCs have been added in locked areas.
- Increased healing item drop rate.
- Labelled each door so you know what you're unlocking.
- More helpful Glitchmaster dialogue at the beginning of the game.
- Some terminology changes for clarity.
- Fixed issues with extremely low hit rate for some characters' attacks.