Posted February 11, 2021 by Blood_Jackal23
Welcome to the 6th devlog for "Kill Me Plenty". We meet once again.
This new update introduces the level selection system. However, this system is part of a larger one that will also include the save/load mechanic (hopefully, that will be in the next update)
This update brings a bug fix for a spike trap in Level 02
I hope you enjoy the game and looking forward to your feedback
Cheers!