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Minor update (11feb21)

M.E.L.D. RPG
A downloadable Roleplaying Game

Basically, more fixes for the Phasing Special Ability.

  • Added 'Immune to all damage from an SDE' to Immunity Augment.
  • Add 'Immune to SDEs [Bleeds, Burns, Shocks, Stuns]' Augment to Phasing Special Ability.
  • Revised Ketharrim Origin Package again to reflect even higher cost for Phasing.
  • Revised Typical Ketharrim stats to reflect higher Origin Package cost (increasing Adventurer Tier to Seasoned to pay for it, and bumping up a few Skills with extra DPs).

This works pretty well. Don't think I will need to overhaul the existing Special Ability subsystem with this fix in place.

Files

  • m_e_l_d_rpg_system_0-1D.pdf 12 MB
    Feb 11, 2021
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