Posted February 09, 2021 by mhm32167
I started this game a year ago as my "learning project" to get comfortable with the Godot engine and have worked on and off to complete it since then. It's a space shoot 'em up with asteroids style controls (so it becomes a lot easier with a little practice!).
I added more than I initially planned, including levelling mechanics and ship upgrades, various weapon types, different types of enemies, co-op, and an online leaderboard. That and the distraction of multiple Godot Wild Jams (as well as general laziness) is probably why it took so long to finish. I'm glad it's over the line though. Give it a try and let me know what you think!