Posted February 08, 2021 by shiftBacktick
The latest S.E.A. update brings a vertical slice of fixes and improvements.
Please comment here or open an issue if you encounter anything.
The primary focus of v1.2.0 was responding to feedback and making optimizations to the first post-jam update. My expectation is that this will be the last update in this cycle as I shift focus to the next large content update.
What’s that sound? The next major feature will be an entity system which controls various forms of aquatic life. Perhaps it’s a gull soaring overhead, or a curious dolphin inspecting your vehicle. These creatures will give life and variety to an already dynamic sea.
Beneath the surface I'd like to begin introducing different musical modes and textures. These might serve as biomes which add different voicings and interactive behaviors to the soundtrack. Currently I have a few planned which I expect to evolve throughout development.
More to share soon. Until then, please enjoy this update!