Posted February 06, 2021 by Joshua Galecki
This update adds on a new challenge for the shady trail: shadow cookies! The term "cookie" here is borrowed from old Hollywood, when an object would be held in front of a light source to produce a specific light and shadow pattern. It gets borrowed into game dev too, when talking about lighting. For games without computational lighting (like mine), a cookie typically refers to a bright "spotlight" circle of light surrounding the character. I just happen to use a circle of shadow instead - hence, shadow cookies.
There some other bug fixes and quality of life updates. Most important of these is that you now start off with six hotkeys instead of five. File this under Top Ten Things I Wish I Did Earlier.