Devlogs
Tales of the Shepherd - Devlog #3
This week was all about technical stuff.
So even though most changes aren't visible, we made good progress.
- To complete the input rework, we added fully customizable keybindings.
Combined with the update of last week, this should make the game a lot more accessible.
You can change the controls in the main menu. - Rendering has been overhauled in preparation for animated entities. Up until now, the game only did a redraw after the player pressed any key. We now introduced a fixed framerate and reworked the rendering, to only redraw parts of the screen that have changed.
- We also extended the engine to support sounds and music. Sadly the music isn't ready yet to be included in the game...
Our plans for next week:
- Start adding animated entities to the game
- Include basic sounds to make sure everything works as expected
Cheers
GG