Devlogs
Version 174 - Bug fixes and enhancements
Quick release - a number of changes and tweaks:
- Found and fixed a crash bug with high chance of occurring.
- Wake Island Failure scenario now actives after losing 3 planes.
- Campaign Map UI updated to indicate selection options.
- Updates to Stunt moves to be fairer on player, planes with weaker handling actually spent more time in moves than more powerful planes. Allowing for greater chance of escape.
- Tulagi difficulty upped for end of level boss. May not be fair at the moment. You are warned.
- Torpedoes now drop from attacking Japanese torpedo planes - Only on dev level, but will be added to midway soon.
- Text for completion of missions on wake is clearer. Timers now reflect correct status.
- Wake and Tulagi tweaked graphically a little.
- Ships now spawn at normal cruising speed. This will increase the speed at which your landing craft spawn.
- Tank spinning around on the spot when it reaches its destination fixed. It will now ask for new orders.
- HUD Text updated to be more consistent format. Objective text similar format.