Posted February 06, 2021 by ArgotBertha
Evening all.
This updated build fixes a couple of things:
1) Revisiting the first area now no longer adds extra layers of audio.
2) Stops game-knackering fatal errors caused by out of range occurences when a player touches the edge of the screen
3) Adds more people to the thanks list as the bugs above slipped through the net to test me post-launch.
Looking ahead, it'll be interesting to do a postmortem on this, particularly my spectacularly bad sense of timing when picking a launch window.
Til then, cheers for playing,
Nick