Posted February 02, 2021 by galaxydev
Implemented a lot of new features. We added some tuning to the gun mechanics along was lots and lots of particles. The enemy on the test level can also now be killed, although I'm still not sure if I like the particle effects when you kill him. We put in some basic sound effects that are not the final ones, but it was useful to get an audio manager system in place for when we do add the real sound effects. In the next update, I'm thinking that I should add some enemy attacks and work on some level design.