Posted February 01, 2021 by LioxLynx
#raycasting #3d #scratchdeveloper
After months of scouring the internet for a way to raycast in scratch (the website I use cause I can't afford a computer) I finally found the way. My next question was if it was possible to make enemies and how they would function. The obvious answer was to make a top-down shooter and then ray cast the enemies and the zones onto the screen. And after all the time it took to make the artwork I'm finally ready to release the game here!