Posted February 01, 2021 by Joan Sol ROO
#finally finish something 2021
This is a quick devlog just to keep the rhythm.
The submission to the Finally Finish Something 2021 is online. it includes:
* Per level bonuses: now at every level-up you get to choose a bonus. This will probably be the core of the progression, and the quest system (which is still in progress).
* Android experimental build: Just that, there is an .apk in the main page of the game, go check it out if you want.
* Drag and drop (optional): To add support for mobile, the game needed drag and drop support, but the people that continued playing the game after the mini jam liked the fast-paced action of pick and drop, so now you can use both.
* Art: We spent quite some time trying to define the art identity, but that will require some additional iterations.
* Balance and progression: the new pieces and bonuses change the dynamic of the scoring, so probably will need heavy tweaking. I am trying to find how viable would it be to add a replay system or another way of recording play metadata for balance purposes.
* Puzzle: the campaign mode is being delayed until the identity of the game is solid enough.
That's all for now.
-Sol