Devlogs
Day 1 Patch
Day 1 patch is here Yay \o/
Bugfixes
- Fix the endgame trigger, you can now finish the game \o/
- Fix the new function buttons not being interactable on unlock
- Fix OOB soft lock (you'll be killed mouahahah)
- Fix player being TP after respawning on the last TP
- Fix rushed buggy enemies movements through walls
Improvements
- Better enemy patterns and more variation (still more to come)
- Ability to go back from a TP by adding a "BACK" Button
- Ending scene and credits
- Adjusted the Post Processing for lighter and more vivid colors
- Added new rooms (still more to come)
Share your feedbacks to improve the game even more :)