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The Crafting of the Crafting of the Crafting of the Crafting

Alien Life Lab
A downloadable human product for Windows

Success!

Finally!

The crafting system now crafts items using scriptable objects in Unity. This allows me to make several items in the inventory system in a quicker fashion.

I'll still need to get the matching 3d models, make the icons and code the individual uses for each item. It may seem like a lot, but at this point I welcome the more fun creative portion of this project compared to the high focus on code I've had lately.

The project kind of makes itself at these points sometimes too. I think some games are even centered solely around combining items together right?

Feels more like a downhill workload making just the items and their recipes.
  • The items cannot be combined with the same item.
  • Buttons are conveniently selected once the new item is crafted.
  • The crafting system smoothly backs out and clears in all inventory interactions.
  • Ingredients are removed correctly.
Trust me. This inventory system had so many small user experience breaking bugs that I patched everything that was remotely annoying to make it fool proof.

Note: These items and icons are only stand ins...

Wishlist on Steam to be informed when the game is released: https://store.steampowered.com/app/680240/Alien_Life_Lab/

Download Alien Life Lab
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