Posted January 22, 2018 by Erda Enos
Vya all!
It has been awhile since the last time I wrote a proper devlog. With coffee at my right and piles of sketches, I stood on a firm believe this project's going much slower than I'm expecting. Keeping up around the Unity programming side of world is a bit out-of-my-head at the moment. Therefore I'm focusing all my attention to the visual side instead! There are several new CGs and common maps I've yet touch before. The system I use to create them is little by little periodically between all. This way, I'm not that easily bored. On the side note, a new song's done! Vocalized and Arranged by Ancentrya, "Draught of Living-Doll". I tweak here and there for the style to make it even more beautiful.
Sorry, it sounded like rambling.
In this devlog, I want to talk about Imina. Imina is a fictional religion that believe in living gods/goddesses and I will bring this social arrangement to be the basic of most of my projects world-building (Varr). In Leodetable Institute, Adri and Saputra believe in a living God (Gwena in their word) named Wido. She’s The Goddess of Sea. Ironically, Adri’s least element is water. Between two distinct styles of NPC and Background, I had to create the in-between to make this statue.
The temple of Gwena Wido is referenced from a traditional village in my hometown which has multiple giant bowls next to every road. These stone-bowls were used to gather water from rain into a drainage system, connected to each other in a circular way before direct it to the nearest pond. Although for the particular section I showed in the picture, the temple's been separated by heavy flood.
Trivia: There are ten elementals in Varr, each with respective living God/Goddess, which won’t be explained inside Leodetable storyline. Here are their names:
I guess that's all for today. I'll see you all on the next log~
May the stars bless your path.