Devlogs
v1.4.4.0
v1.4.4.0: (29 January 2021)
SAVES MADE ON VERSION OLDER THAN v1.4.3.0 IS NOT COMPATIBLE WITH THIS VERSION
- 18 quest, 11 event, 6 mail (special thanks to Da_Shem)
- New feature: Primary race and subrace
- Each unit has a primary race trait and a subrace trait
- The game now has the following races:
- Primary race: human, wolfkin, catkin, elves, greenskin, lizardkin, demon (final)
- Subrace: human (kingdom), human (vale), human (desert), human (sea), angel, werewolf, neko, tigerkin, common elf, fairy, orc, lizardkin, dragonkin, demonkin, demon (15 total)
- Note that the set of all seven PRIMARY RACE is final, while the set of all subraces are almost final. See F.A.Q for more info.
- You can start the game as any of the subraces now, including tigerkins, dragonkins, angel, and fairy.
- These new races come with new quests, portraits, and sometimes new company, new events, and new name pools
- New feature: a side-bar containing quick information about all your units on larger screens (width at least 1400px)
- Includes basic sorting and filtering
- Content Creator:
- Added loop in content creator. Now you can do things such as: gape all slaves, traumatize all slavers, etc
- Added the ability to explicitly set a cooldown for other quest/event/opportunity, instead of having to use variables
- Approximate min, max, and median unit values for unit groups and unit pools are now shown.
- New requirement: HomeOrOnLeave
- Interactive Sex
- New sex action: Feet licking (from Lilith's Throne and Innoxia) and Nibble neck
- Ear pull sex action now doubles as horn pull against demons and demonkin
- More blowjob variations.
- QoL
- More duty sort options (by success chance, prestige, and default sort)
- Slave order are filterable, and made into DOM
- Slave orders are now shown in the multi-training page
- Hovering over skill value now also show their additive factor, instead of just multiplicative factor.
- Engine
- DOM migration for Banter, Slave Order
- UnitGroup refactored to reuse existing unit group when the pool distribution is the same.
- Images
- New portraits (particularly for the new subraces)
- Documentation
- Credits updated.
- FAQ updated with races.
- Earth effect magic on FAQ.
- FAQ for session storage exceeded
- Misc
- Challenge mode is now tagged as "difficulty", and is under (EXPERIMENTAL), and added warning to not turn it on.
- Unsortedskills option (thanks to sssk)
- Repository size cleanup again
- Renamed wings_feathery to wings_angel
- Balancing
- CYOA quest line and 7 sins quest lines now have cooldowns
- Finding fairy is easier now
- Tower of roses now regenerate the unit if you ignore the first quest, so you can choose between a prince or a princess by ignoring the quest
- Fairy magical preference switched to wind from earth. Lizardkin from light to water
- Bugfixes
- Fix unit slaver bug in master the dark
- Add parenthesis to skill mod (thanks to sssk)
- Fix unit images resetting after F5.
- Fix "xxx weeks left" for actors in quests that are not assigned to team yet.
- Fix 'cooldown' instaed of 'cooldowns' in backwardscompat (thanks to gorbo1)
- Fix missing veteran hall requirements on Finding Fairy
- Fix title bug taking % into account. Fix sidebars in mobile dipslays.
- Fix multiple filters causing their numbers to get gobbled together
- Fix skill focus wrong modifiers
- Fix not being able to vaginally orgasm when being fucked.
- Fix memory leak in EmptyUnitGroup
- Fix for ritual ruanway again.
- Fix roles for some events not being an array.
- Fix double underscore in generated keys.