Devlogs
Build V.6
DevLog Build 6
27-1-2021
General
- Lives and score removed
- Showcase for final character
- Not much to do in the actual level
Dash
Gym Level
- Added small explanation of the Dash mechanics at the start of the level
- Input is disabled for 1s after resetting.
- Indicated by character turning Grey
- Jump and dash gaps have been shortened
- The big jump in Level complexity has been shortened
- Final Patrolling Hazard at the cart has been changed
- Added basic blinking (Thanks Alan!)
Bug Fixes
- Fixed a bug where the cart would duplicate when trying to destroy it.
Danger Zone
Gym Level
- more metrics have been added to each level
- challenges are less difficult
- More check points have been added
- more healing spots have been added
Bug Fixes
- using patrolling hazards as elevators
- zones are too small in certain areas, allowing the player to cheat
- Existing a snow zone, the player's movement stats stay decreased
- Overlays are working glitchy
Patrolling Hazards
Gym Level
- More challenges have been added
Known Issues
- If the hazard is too thin and does no damage, the character phases through it