Posted January 28, 2021 by Lone Rabbit
I finally managed to compile the game successfully by not using the one-file execute function. The bugs I fixed are included in the previous devlog but here it is just in case:
I have just finished fixing the various major bugs such as
- the game not responding when there is a sound by making it run in a pump loop until the sound stops rather than using pygame's time.wait function which makes the script stop running until the sound stops which makes windows thinks the program have crashed.
- I also added the quit function in the pump loop so that you don't need to wait for the game loop to cycle through to quit the game when clicking quit
I will continue to make improvements to the game, especially replacing the second and third question with something easier, and adding a checkpoint.