Posted January 25, 2021 by Stephen Loney
#game #maker #gamemaker #gml #tween #easing #ease #tweening #studio
TweenGMS 2 Beta 5.1 is now live!
With this update, TweenGMS 2 is edging closer to a final stable build. There is still a known issue with tweens not being automatically destroyed when using struct targets with endless play modes. I am currently waiting on further GameMaker Studio updates to resolve garbage collection issues.
Please let me know of any other issues you might find!
Also, I encourage you to consider joining the TweenGMS Discord Server!
-Fixed issue with struct targets when using TweenCreate()/TweenPlay() * Also fixes self/other keywords -Cleaned up TGMS_ExecuteEvent * Callbacks can now take an "unlimited" number or arguments * Note: built-in GM functions no longer work with callbacks -TweenStep() is functional again (yay!) -Added TweenSetDefault() / TweenGetDefault() -Added check to prevent error when group scale is 0 -Updated TweenSet()TweenGet() to support "continue_count" label -TweenDefine() is functional again but possibly buggy