Devlogs
Update#2 is here!
Update#2 has hit us!
+++AP-Invest Menu added!
+++Balancing changes!
+++Bug fixes!
- The AP-Invest Menu
- You can now invest more AP to power up your shot!
- A single shot costs at least 1 AP, and has as much power as the tank's firepower(currently 5)
- You can use additional AP now vie the AP-Invest Menu, before confirming to fire
- Each additional AP invested will raise the firepower of that shot by the same amount
- Consider wisely, when to power up your shot! Else you are out of important AP quickly!
- Bug Fixes
- Checkpoints didn't update when pushing another tank away and then undo. Also exploding didn't update the checkpoint
- Glitches with ground tiles in pinball Island
- Explosion chips didn't disappear when previewing multiple explosions
- Camera didnt move back to focused tank when a tank has respawned
- When trying to kamikaze drown while another tank is on top of my tank, only my tank falls into water. Other team tank falls onto the edge
- Balancing Changes
- the max HP of base tanks has been raised to 30
- self-destruct damage is now raised to 30 when being hit by it directly, still decreases by 5 for every grid unit distance(radius: 3)
Please have as much fun as possible with the new update! :)
If you are interested in becoming a TTT Playtester and connecting with other TTT Players, join our discord server by sending me a pm: Aegilles#6125
Cheers!
-André from Icecore Studios