Posted January 22, 2021 by Winston
#update #bugfix
This fixes just a few small bugs, it does not add much content.
It is now impossible to miss the second cutscene. I also added a LOD system so that buildings far away are less detailed. You will probably not notice this as they are blurred anyway, but it does lead to a better framerate on older hardware like my laptop.
There also was a bug at the end where the names of the bots were not updated automatically after the last cutscene. It is now fixed, so when emulating humans they will immediately update the player HUD to show the new name and description.
I have a list of stuff I want to implement: