Devlogs
v1.0.14
- Added a few more safety checks to obj_gmlive for GMS1.
- Fixed live_restart_if_necessary still executing (and restarting the game) when live_enabled is 0.
- Fixed "var a = 1 b = 1" being considered an error (explanation)
- Fixed an error when "live" code is the first one to try creating a global array.