Devlogs
Small QoL update (A7)
Small update this weekend
- Swapped the "X" crosshair (for invalid targets) to a small dot
- Swapped the "O" crosshair (for valid targets) with a higher, thicker ring.
- Turned down the music a tad
- Added text on how to use the Calibration machine.
- Fixed colliders on player fists (the right hand was WAY off)
- Fixed spectators stats to use the full width of the screen
- Reworked the Tutorial's scripting system to avoid sequence breaking.