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Devlogs

Patch 1.1.0

The Akhenaken Temple Raid
A browser game made in HTML5

Dear gamers,

Here at Dyludium Digital, we strive to bring you the best we can possibly achieve. We created The Akhenaken Temple Raid for a game jam that took its course over a weekend-long period. Since then we have had a few bug reports (ok, maybe more than a few) as well as had a few more ideas for features in the game.

We spent countless late nights working on this project for just over a week so that we could make it the best playable experience for you all. Below, you will find a list of features added as well as our bug fixes so, hopefully,  you will all enjoy this game as much as we intended you to.

New Update Features:

  • Torches to guide the player
  • Ability to look below the player
  • Any key to go through dialogue
  • Post-processing and particle effects for spiritual planes

Bug Fixes:

  • Papyrus can no longer be picked up more than once
  • Dialogue doesn't trigger when you re-enter a room
  • Fixed end button
  • Player movement pauses when in dialogue
  • Fixed issues with going through certain doors
  • More tutorial text explaining controls to the player

Other:

  • Updated Itch page with screenshots
  • Ported to GameJolt


Thank you for reading this devlog and we hope you enjoy playing our game.

From the Dyludium Digital team

Files

  • WebGL.zip 10 MB
    Jan 15, 2021
  • Standalone.zip 21 MB
    Jan 15, 2021
Download The Akhenaken Temple Raid
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