Devlogs
Basic Attack Movement and Push-Back
Posted January 15, 2021 by Luyren
This update reworks and add features to the 4 basic attack behaviors.
- Added option to release the key to perform a basic attack.
- Replaced "Position Data List" with a map attribute, to make it slightly easier to configure.
- Added new "Attack Movement Map" attribute. It contains information to move and stop the actor during the attack. For the melee attacks, it also has the option to push-back on hit. This push-back can also be used for bounce attacks. You can specify enemies that can and cannot trigger the push-back.
- Added a 3-hit combo for the "Mage" actor in its Command List behavior. The sample input and action event files have been update with those attacks.
- The Explode behavior now has the option to deal damage along with the explosion.
To get these changes, you'll need to redownload the pack. If you were using a previous version of the pack in your game, you'll need to remove the pack and all its resources, and reimport the new version.
Happy Stencyling!