Devlogs
0.1.1.7
Visual OutA downloadable game for Windows, macOS, and Linux
Changes:
- Fixed "Camera Focus" bug where focus points below the player would cause the camera to move upwards.
- Fixed minor bug where Save Rooms would not always spawn you between the save point and the door, causing a movement inconvenience.
- Fixed broken lasers in room S2_11.
- Fixed a door that would cause the player to float.
- Fixed effects bug that caused the Current tether to move with dangling wires even if effects were turned off and the wire did not dangle.
- Fixed major bug that caused Boss 3 to break and be uncompletable.
- Fixed bug that caused the "Glyph" solution to reset every time the game is closed.
- Partially fixed breakable blocks letting the player stick to walls.
- Changed Glyph Rooms to be larger and contain minor platforming elements
- Changed Glyph graphics so they are all the same scale and position, and line up on a grid
- Changed Current Ride wire graphic to contain an additional texture, used on non-ground background elements (like in S1_11)
- Added "headache" areas around certain cameras that were un-affected by the Jammer, in order to mitigate confusion.
- Added cutscenes when bosses are defeated.