Update#1 has finally arrived and is available as we speak!
+++Teleport feature added
+++Bug fixes
+++Fire Power changes
The Teleport Feature
As mentioned in the preview post, you can now Teleport your Tank Units from one (claimed)Checkpoint/Spawnpoint, to another!
It costs 1 AP to Teleport!
It only works, if nothing is placed on top of the spawn-/checkpoint
Things that are on top of the Tank that teleports away, will fall down and not teleport with the unit!
Bug Fixes
There was a major bug when playing online, moving one of your tanks, then swapping to another and shooting: the other player then saw both of your tanks shooting at the same time, and it even impacted the environment for him, but not for you!
When switching to Map View mode and moving around the cursor on the map so that it also went up a slope, the game either crashed instantly or after moving it around some more
In online play, when moving your tank around, sometimes the position was not the same for you as for the other player, this was a huge one!
game crashed when in self-destruct confirm state, then canceling it, and canceling again
when a player timed out while an action was taking place, the game got glitched
if one of the players disconnected, the player that remained online sometimes didnt get notified and the match continued
there was a glitch when grabbing objects and placing them on slopes
Fire Power Changes
the Fire Power of each normal Tank is now set to 5 per default
claiming Checkpoints does not raise Fire Power anymore
self-destruct damage is now raised to 20 when being hit by it directly, still decreases by 5 for every grid unit distance(radius: 3)
Please have as much fun as possible with the new demo version! :)
If you find any bugs or just want to give us feedback, don't hesitate! Any feedback can help us!
We are already working on the next update, which will be a big one, and will hit pretty soon, so be prepared!!! ;)