Devlogs
Changelog 1.1.0
- Made some of my error messages little bit more helpful, and now they use the Error class. Maybe they still need some work to do, but that for next update (when I find time for it).
- Fixed some clicking glitches.
- The function, that checked if the module is fully loaded, was not doing its job. As result, in rare occasions the hands could do what would appear crazy and detached movements around the clock. Maybe other rare occasions are possible too. Now, using the engine’s function and it should work correctly.
- Modules now should not display above windows.
- Min/Max button now can produce sound, when clicked.
- Now can create graphic module hidden.
- Now modules can set Z index, which determines which will be above which (if they are more than one. The one with the higher Z goes above).
- New script call that check if the given module is minimized.
- Now the mouse responding objects use Sprite Clickable, or classes derived from it.
Files
Demo.zip 58 MB
Documentation and Terms.zip 1 MB
GGZiron Time System Version 1.1.0 19 kB
Digital Clock Addon Version 1.0.0 7 kB
Graphic Assets.zip 52 MB