Devlogs
Space Station: Alpha v1.4.0 released
Continuing the work of implementing some of the features from the remastering to the original game, I’ve implemented a collection of tweaks and additions which should improve the user experience considerably, as well as improve the atmospheric feel for the game. There will likely be one more minor update in the future, to handle some minor tweaks to the menu text alignment and possibly adding some additional SFX/music but there is no planned schedule for the release in the immediate future.
change log:
v1.4.0
- fixed star field with splash screen
- added js support for achievements
v1.3.2
- optimised code
- fixed out of memory issue
- added splash screen
v1.3.1
- optimised code
- fixed fatal crash due to bad variable names
- fixed 3 sprites to make them more visible
- fixed damaged doors no longer reduce power
- added fog effect
- added security cameras
- added o2/power warning
- removed vacuum graphic
- increased alien fear time
v1.3.0
- added text to expand story
- added minimap w/scanner
- added extra time to scanner
v1.2.9
- fixed fatal crash due to bad variable names
v1.2.8
- fixed fatal crash due to bad variable names
- fixed bug broken wires not being detected
- fixed bug lack of power messages
- added warning for low o2/power
- added new terminal functionality
v1.2.7
- optimised code
- fixed lifeform scanner sprite
- added new ui
- added sparkles
Files
demo_station_v1-4-0.zip 465 kB
demo_station_v1-4-0_all_versions.zip 6 MB
premium_station_v1-4-0_all_versions.zip 6 MB
premium_station_v1-4-0_windows.zip 1 MB
premium_station_v1-4-0_linux.zip 669 kB
premium_station_v1-4-0_osx.zip 3 MB
premium_station_v1-4-0_raspi.zip 1 MB