Devlogs
Version 1.0.1 Bug fixes + Reflect Portal Testing Area
Posted January 05, 2021 by DawnofNyx
#BugFixes/MinorChanges
TLDR: Fixed Reflect Portal, Added Room To Test Them Out
First of all, I wasn't able to add another level because the reflect portal mechanics were not as bug free as I had hoped. (Plus I was watching anime for most of the day.) Anyway, I managed to get the reflect portal to work so in place of another level, I just released the test room that I created to work on the reflect portals. (It's the third room)
How to use the test room:
- Shoot a reflect arrow into the normal portal to start. Use (A) and (D) to rotate it as much as you want.
- Find a good spot for your next portal and left click to place another normal portal down.
- Repeat steps 1 and 2 as often as you want. You can delete the last portal with backspace or simply reset the room with (R)
Other minor changes and bugs fixed:
- Made the Archer jump a little higher but fall a little faster
- Made it so you can turn the portals as much as you want left or right. (Previously you couldn't turn the portal over 360 or under 0 degrees but now it simply resets if you go over or under.)
- Made it so that portals open when on screen, and not just when you're in a certain range.
- Fixed the bug with the collisions with the ground. (You don't fall a pixel or two into the ground when you're at the edge anymore)
- Fixed the bug with the reflect portal. (It only worked if the arrow entered going left or going right, so an arrow that was reflected couldn't be reflected again by a different portal.)