Posted January 04, 2021 by JasonParnell
#Tweaks #Bug Fixes #Balancing
The newest build of HWoF is ready to go! Apart from some minor balancing and graphical fixes, few bugs have been fixed and quality-of-life features have been implemented. This will probably be the last update for several months while I work on the second half of the main story.
Here's a short list of a few changes:
- Fixed Major Bug where game potentially crashed when picking up an item from a defeated enemy while inventory was full.
- Fixed Minor Bug where new spells did not display correctly when obtaining them.
- Fixed Minor Bug where the Power Glove did not take effect immediately.
- Balanced pricing and powers for weapons and spells.
- Added Ascendency Meter to show progress towards ascending spells.
- Poprocks in Earth Temple remember their positions after saving the game.
- Fixed pushblock puzzle in Belham (I don't know how I missed that the first time).
- Minor environmental changes in preparation for new game mechanic.
- Other small changes no one would notice but me, lol