Posted January 04, 2021 by EsoDev
Alrighty, first post in the year of our lord, Yog-Sothoth, 2021. I guess it's as good of a time to do a retrospective on my blogging as any other. Now, later on, I'll get to game updates too, it's been a pretty fruitful week in terms of work.
So 2020 in terms of my blog first. Let's start with some numbers:
That means that despite not posting as much as I've done in the past... well, sadly I just don't have the time... I've managed to accumulate about half of the blog's traffic over the last year alone — something I've found quite interesting.
And now the most popular articles:
Damn, you horni!
Now on to the game update.
A lot of both writing and programming got done over the last few days. There's a module that can summarise a series of items. It's currently used to describe items stored inside containers, but I think I'll find other applications for it later. I've also implemented a lot of new texts and mechanics related to moving around the apartment. Sleeping and waking up is awaiting re-implementation as more texts get written (it's only about 50% done now). And there's a whole slew of dreams waiting for implementation as well. Cornelius finally has a defined personality in terms of his responses to various conversation-based stimuli. And unfortunately, I can't show much of that because it would, to an extent, constitute spoilers.
For the next week, the focus remains split between Cornelius and the apartment.