Devlogs
Project Hedra 0.21
Posted January 15, 2018 by Zaphyk
- Physics are pretty accurate now.
- Added a soft grain texture to the game.
- Added a new trail renderer.
- Added trails to weapons.
- Added some trails to abilities.
- Fixed collision detection with some trees.
- Added a new blacksmith.
- Fixed a bug with lamp radii.
- Fixed a bug with dealing the correct damage with abilities.
- Removed jump animation.
- Improved some animations.
- Now humanoids are loaded externally (for future modding API)
- Fixed rng on giant tree bosses.
- Fixed some village bugs.
- Fixed the villagers AI.
- Fixed mesh lighting.
This updates provides a lot of visual and physics improvements for the game. Which will make easier adding new stuff in the future.
Please feel free to contact me with any problems or feedback you have with the game :)