Posted January 02, 2021 by rit2040
#UE4 #UnrealEngine #Drifting #Weight of Feathers
《Drifting : Weight of Feathers》
Time To Move On
Hello, fellow indie developers!
As you might have noticed in my recent weekly updates, in terms of gameplay content 《Drifting : Weight of Feathers》 is nearly finished. The demo released last week is the first milestone before the full game release.
Regarding the remaining 6 months, I like to devote my time to create content for gamers - something less technical and easier to swallow for casual audiences. I am still contemplating on the form and the frequency of my future updates, in the meantime, I also need to get prepared for the upcoming TpGS (2021/01/28) event. Both of these tasks require some time to think through thoroughly and get prepared accordingly, which means I won't be able to provide weekly updates for the coming months.
I will definitely update this thread after the new content is ready to go public - while you are waiting for the next update, please give the demo a try and share your honest opinion with me! =)
Thank you all for reading and sharing your thoughts on my weekly posts for the past 2 years, it's been a wonderful journey to talk with so many fellow indie developers!
Wish we all have an awesome 2021 and a wonderful weekend! ヽ(´∀`。)ノ