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Dev Update #71

Summer Scent
A downloadable game for Windows, macOS, Linux, and Android

Scene 25!

Writing is done. I'm posing it. I've done roughly 60% of it with about 40 shots posed. I hope to finish it this week. I'm also doing some rewriting but nothing major.

So... I should finish the posing and rendering this week. What's next? I'll need a couple of day in order to do some post-processing.

I'll then spend a few days reviewing the code, testing the game and balancing tests, conditions, values and variables.

Then a week of beta testing, just to be sure that I haven't forgotten anything.

I guess we can expect a release in the last week of January. Maybe a bit sooner if I'm particularly efficient.

I had initially planned to rework some features but I'll postpone it to a V0.5.5 version. I think you have all waited enough.

V0.5 is twice as big as V0.4 was.

It's the last time I produce a release this big.

In the future, I'll split the days into several parts so that I can release something, at least, every three or four months.

The quick sum up :

  • Day 5 will contain 25 scenes.
  • Scenes up to Scene 25 are written.
  • Scenes up to Scene 24 are posed and rendered.
  • Scenes up to Scene 24 are coded.
  • Scenes up to Scene 8 are proofread.
  • 87 093 words. 12 990 lines of script. 1039 renders are done, 1043 shots are posed.
  • I'm currently working on posing scene 25.

You can follow my progress with this Trello board!


Thank you very much for your support and your patience!

The Naughty Captain

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