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Version 1.20

MV - Crafting System
A downloadable plugin

Hello there.

Another day, and yet another update to Crafting System. User Rakon is just full of suggestions (and bugfixes), so I've uploaded a new round of fixes for today, hopefully the last one of 2020!

  • Added a parameter to customize the text that shows in the result window when a soft failure occurs.
    • This works the same way as the completion and in progress text - a default value for all categories, and the ability to customize them by category in the section for category specific message
  • Added a new function to the result item list, to allow for code to be run when a recipe is successfully crafted for the first time.
    • This code is only run once
    • Can be used to turn on a switch, change a variable, or call other functions (like reserving a common event)
    • Use it to track specific tasks, maybe for a quest system?
    • If there is an error in this code, it will output it to the console, but will not crash the engine, so if it's not working right, check the console.

To download this update, redownload the plugin file from the store page, or from your library.


That's all for this update.

-Ramza

Files

  • Plugin Download 290 kB
    Dec 31, 2020
Download MV - Crafting System
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