Posted December 31, 2020 by Devy_Games
#alien life lab #lobby #npc #development #early #dialog #Unity
Bringing in the camera and focusing on the point in front of the player gives a better cinematic view of visiting the denizens of the Lobby...
I think the game wants it to feel heavier and suspenseful. Like this last visit to the lobby could really make or break your next run in the treacherous cargo depths so hope you find something useful.
Inventory system and NPC interaction is also being worked on at this time.
This video does not show the inventory progress. Saving that for a better time...