Posted January 02, 2021 by Deakcor
#mac #settings
New PixelOver release, thank you for your help and trust in this project !
Bug | Ref |
Undo doesn't work properly with shader preset | Link |
Spamming shader preset, crash | Link |
Edit pixelation settings | ||
---|---|---|
Pre-adjustement Modulate color, hue, saturation, contrast and gamma. | ||
Generate or import a palette from an image. | ||
Manage palette colors. | ||
Place pixel perfect inline/outline. | ||
Use heightmap (or depth in 3D) to determine perfect internal lines. | ||
Allow or not transparency and its minimum value. | ||
Set filters and denoising for a smoother or sharper result. | ||
Asset types | ||
Import an image (png, jpeg, ...). | ||
Import images, spritesheets and animated images (gif). | ||
Import animated 3D models (dae, fbx, ...). | ||
Animations | ||
Determine multiple animations for a project (ex for a character: idle, run, ...). | ||
Key animation on pixelation settings (ex: scale up a sprite for a pixel perfect spawning animation). | ||
Directly split spritesheets in different animations (ex: select on the same sheet, idle frames, running frames, ...). | ||
Export | ||
Export result to images. | ||
For 3D only, set model angles and other settings with default presets (ex: platformer, Topdown, ...). | ||
Scene | ||
Manage canvas and image transform. | ||
For 3D only, manage camera and lights with default preset (ex: platformer, Topdown, ...). | ||
Scene composition (multiple images on same scene for 2D, multiple modeles and lights for 3D). | ||
General | ||
Settings menu. General section, for example, to disable alert messages. Project section to define default values. |