Posted December 29, 2020 by HighAltitude
#Update #level design #bug fixes #ui
V1.1 - First Update
My initial feedback from this game was that it was too difficult so I have made changes to the first 2 levels and altered some of the mechanics to make it easier to play.
- Level Design Alterations
-Quicker Jump Charge
- Updated UI
- Flame recharge point at the end of each level
- Enemy bullet spawn delays altered
- More Dialogue NPC's to teach how to play
- General Bug Fixes
- Added Control Scheme Page
- Slower Rate Of Flame Reduction
- Enemies Do Less Damage
Hopefully these changes make a great difference to the playability of the game. Please let me know of any other bugs or difficulties you find with your playthrough!