Posted December 28, 2020 by Deakcor
First pixelOver release! With PixelOver turn art into pixel art. For this first version you can only convert images to pixel art. In future versions you will be able to convert animated images and 3d models !
Edit pixelation settings | ||
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Pre-adjustement Modulate color, saturation and contrast | ||
Generate or import a palette from an image. | ||
Manage palette colors. | ||
Place pixel perfect inline/outline. | ||
Use heightmap (or depth in 3D) to determine perfect internal lines. | ||
Allow or not transparency and its minimum value. | ||
Set filters and denoising for a smoother or sharper result. | Asset types | |
Import an image (png, jpeg, ...). | ||
Import images, spritesheets and animated images (gif). | ||
Import animated 3D models (dae, fbx, ...). | Animations | |
Determine multiple animations for a project (ex for a character: idle, run, ...). | ||
Key animation on pixelation settings (ex: scale up a sprite for a pixel perfect spawning animation). | ||
Directly split spritesheets in different animations (ex: select on the same sheet, idle frames, running frames, ...). | Export | |
Export result to images. | ||
For 3D only, set model angles and other settings with default preset (ex: platformer, Topdown, ...). | Scene | |
Manage canvas and image transform. | ||
For 3D only, manage camera and lights with default preset (ex: platformer, Topdown, ...). | ||
Scene composition (multiple images on same scene for 2D, multiple modeles and lights for 3D). |